Leader auraIncreases allies' DEF in the Doom Tower by 40%
Overview
Sigmund the Highshield is a Legendary Magic Defense champion from the Banner Lords, built as a debuffer, buffer and crowd control. In battle the kit strips enemy buffs, places [Decrease ATK], [Provoke] and gives allies [Shield], [Strengthen]. As leader: increases allies' DEF in the Doom Tower by 40%.
DebufferBufferCrowd control
Where Sigmund the Highshield helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 12 skill books to max every skill; each book upgrades a random skill.
A3 Shield of the Realm: cooldown 5 → 3
A2 Battlefield Beacon: cooldown 4 → 3
A1 Fairer Fight: effect chance 50% → 75%
A2 Battlefield Beacon: effect chance 50% → 75%
+30% damage / healing in total across the skills
A1
Fairer Fight
Attacks 1 enemy. Removes any [Shield] buffs. Also has a 50% chance of removing one random buff. Has a 75% chance instead when attacking Bosses.
Damage 3.75×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +15%
A2
Battlefield Beacon
Cooldown 4 → 3 with books
Attacks all enemies 2 times. Each hit has a 50% chance of placing a [Provoke] debuff for 1 turn, and a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns.
Damage 2×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Shield of the Realm
Cooldown 5 → 3 with books
Places a [Shield] buff on all allies for 2 turns equal to 30% of this Champion's MAX HP. Also places a 25% [Strengthen] buff on all allies for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Equitable [P]
Ascension 3
Whenever this Champion is attacked, has a 20% chance of decreasing the duration of all buffs on the attacker by 1 turn. Has a 40% chance instead when attacked by a Boss.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sigmund the Highshield's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.