Leader auraIncreases allies' HP in Faction Wars by 21%
Overview
Doomscreech is a Rare Void HP champion from the Undead Hordes, built as a buffer and turn meter. In battle the kit fills allies' Turn Meters, places [Decrease ACC] and gives allies [Increase DEF]. As leader: increases allies' HP in Faction Wars by 21%.
BufferTurn meter
Where Doomscreech helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A2 Warning Screech: cooldown 5 → 3
A3 Shelter: cooldown 6 → 5
A1 Scrabbling Claws: effect chance 25% → 40%
+45% damage / healing in total across the skills
A1
Scrabbling Claws
Ascension 3
Attacks 1 enemy 2 times. Has a 25% chance of placing a 50% [Decrease ACC] debuff for 2 turns.
Damage 1.1×ATK + 0.05×HP
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +10%
A2
Warning Screech
Cooldown 5 → 3 with books
Fills the Turn Meter of all allies by 30%. Places a 60% [Increase DEF] buff on all allies for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A3
Shelter
Cooldown 6 → 5 with books
Attacks all enemies. Places a [Shield] buff equal to 30% MAX HP on this Champion for 2 turns. Damage increases according to this Champion's current HP.
Damage 0.1×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Doomscreech's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- Heals or shields scale from HP.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Decrease ACC], so other stats come first.