Leader auraIncreases allies' ATK in all battles by 35%
Overview
The Calamitus is a Mythical Spirit Attack champion from the Undead Hordes, built as a damage dealer, debuffer and crowd control. In battle the kit heals itself, can take extra turns and places [Decrease DEF], [Weaken], [Decrease SPD], [Block Buffs]. Its damage scales from ATK. As leader: increases allies' ATK in all battles by 35%.
Damage dealerDebufferCrowd control
Where The Calamitus helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A3 Necroclysm: cooldown 5 → 4
A2 Final Testament: cooldown 4 → 3
+120% damage / healing in total across the skills
Form 1 (Spirit)
A1
Reaping Cull
Attacks 1 enemy 2 times. Each hit has an extra 20% chance of inflicting a critical hit.
Each hit restores this Champion's destroyed MAX HP, equal to the damage inflicted. Each hit also heals this Champion by 30% of the damage inflicted.
Grants an Extra Turn if this attack kills an enemy.
Damage 2.1×ATK
Skill books (1)
Level 2: Damage +20%
A2
Horde of Calamity
Cooldown 3
Attacks 1 enemy 4 times. Each hit has an extra 20% chance of inflicting a critical hit.
The first hit will ignore 10% of the target's DEF. Each subsequent hit will ignore an additional 5% of the target's DEF.
The first hit places a [Block Buffs] debuff for 2 turns.
The second hit places a 60% [Decrease DEF] debuff for 2 turns.
The third hit places a 25% [Weaken] debuff for 2 turns.
The fourth hit places a 30% [Decrease SPD] debuff for 2 turns.
Damage 1.8×ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Ignore RES +20%
A3
Necroclysm
Cooldown 5 → 4 with books
Attacks all enemies. This attack is always critical, and will ignore 20% of each enemy's DEF.
If this attack kills an enemy, places an [Unkillable] buff on this Champion for 1 turn.
If this attack kills 2 or more enemies, places an [Unkillable] buff on this Champion for 2 turns instead.
Damage 4.8×ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
A4
Metamorph
Cooldown 4
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Passive
Immortal Creation [P]
Ascension 3
At the start of this Champion's turn, places a [Shield] buff equal to 50% of this Champion's MAX HP on them for 1 turn. Also places a 50% [Increase ATK] buff on this Champion for 1 turn.
Form 2 (Spirit)
A1
Fell Scythe
Attacks 1 enemy. Has an extra 20% chance of inflicting a critical hit.
After attacking, transfers all debuffs from this Champion to the target.
If the target is under a [Hex] debuff before the attack, transfers all debuffs from this Champion to the target before attacking instead.
Damage 4×ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Ignore RES +20%
A2
Final Testament
Cooldown 4 → 3 with books
Attacks all enemies. Has an extra 20% chance of inflicting a critical hit. Before attacking, removes all debuffs from this Champion.
Will ignore 20% of each enemy's DEF. Will ignore 35% of each target's DEF instead if they are under a [Hex] debuff.
Damage increases by 10% for each debuff on each target.
Scales from ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
A3
Termination
Cooldown 3
Attacks all enemies. Has an extra 20% chance of inflicting a critical hit. Before attacking, places a [Hex] debuff and a 60% [Decrease DEF] debuff for 2 turns.
Transforms this Champion into their Base Form. Then grants an Extra Turn.
Passive
Banquet of Death [P]
Ascension 3
Whenever this Champion attacks an enemy under a [Hex] debuff, heals this Champion by 30% of the damage inflicted.
Also increases this Champion's ATK by 20% for each enemy under a [Hex] debuff.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from The Calamitus's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Weaken], [Decrease SPD] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.