Fenshi is an Epic Force Attack champion from the Shadowkin, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Poison], [Decrease SPD]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Fenshi helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 15 skill books to max every skill; each book upgrades a random skill.
A2 Nowhere to Run: cooldown 4 → 2
A3 Killer's Bile: cooldown 4 → 3
A2 Nowhere to Run: effect chance 50% → 75%
A1 Hate Blades: effect chance 30% → 40%
+55% damage / healing in total across the skills
A1
Hate Blades
Attacks 1 enemy 3 times. Each hit has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Damage 1.1×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
A2
Nowhere to Run
Cooldown 4 → 2 with books
Attacks 1 enemy 3 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 15%.
Damage 2×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Level 7: Cooldown -1
A3
Killer's Bile
Ascension 3Cooldown 4 → 3 with books
Attacks 1 enemy 2 times. Each hit places a 5% [Poison] debuff on the target for 3 turns.
Will ignore 10% of the target’s DEF for each [Poison] debuff on the target.
Damage 2.7×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Fenshi's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison], [Decrease SPD] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.