Leader auraIncreases allies' ATK in Dungeons by 21%
Overview
Hollow is a Rare Void Attack champion from the Undead Hordes, built as a damage dealer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Poison]. Its damage scales from ATK. As leader: increases allies' ATK in Dungeons by 21%.
Damage dealerCrowd control
Where Hollow helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 12 skill books to max every skill; each book upgrades a random skill.
A2 Creeping Dark: cooldown 3 → 2
A3 Aether Strike: cooldown 5 → 4
A1 Bleed Away: effect chance 10% → 20%
+55% damage / healing in total across the skills
A1
Bleed Away
Attacks 1 enemy. Has a 10% chance of placing a 2.5% [Poison] debuff for 2 turns.
Damage 3.4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Damage +10%
A2
Creeping Dark
Cooldown 3 → 2 with books
Attacks 1 enemy 4 times. Each hit decreases the target's Turn Meter and fills this Champion's Turn Meter by 5%.
Damage 1.2×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Aether Strike
Cooldown 5 → 4 with books
Attacks 1 enemy. Will ignore 25% of the target's DEF.
Damage 4.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Hollow's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
ATK%- The skills' damage scales from ATK.
ACC- Optional - only the A1 places [Poison], so other stats come first.