Leader auraIncreases allies' RES in Faction Wars by 30
Overview
Flinger is a Rare Spirit Attack champion from the Lizardmen, built as a damage dealer. In battle the kit places [Decrease DEF]. Its damage scales from ATK. As leader: increases allies' RES in Faction Wars by 30.
Damage dealer
Where Flinger helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 13 skill books to max every skill; each book upgrades a random skill.
+85% damage / healing in total across the skills
A1
Axe Throw
Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 1 turn.
Damage 3×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Damage +10%
A2
Meteor
Cooldown 3
Attacks all enemies.
Damage 3×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
A3
Burn
Ascension 3Cooldown 4
Attacks 1 enemy. This skill always inflicts a critical hit.
Damage 5.2×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +5%
Level 5: Damage +10%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Flinger's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
ATK%- The skills' damage scales from ATK.
ACC- Optional - only the A1 places [Decrease DEF], so other stats come first.