Leader auraIncreases allies' HP in all battles by 30%
Overview
Donatello is a Legendary Magic Support champion from the Lizardmen, built as a damage dealer, buffer and healer. In battle the kit heals allies, brings skills back off cooldown sooner, keeps the team healing over time, removes debuffs from allies and gives allies [Continuous Heal], [Increase SPD], [Strengthen]. Its damage scales from HP. As leader: increases allies' HP in all battles by 30%.
Damage dealerBufferHealerCleanserTurn meter
Where Donatello helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Whenever this Champion attacks, any ally Leonardos, Donatellos, Michelangelos, and Raphaels will join in that attack.
[Active Effect]
Whenever an ally is about to receive a fatal hit, this Champion prevents that ally’s death and keeps them alive with 1 HP. Then equalizes that ally’s HP. The HP level of that ally will be brought up to the average HP level of the team. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Donatello's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.