Hungerer is an Uncommon Force HP champion from the Ogryn Tribes, built as a buffer and crowd control. In battle the kit places [Stun] and gives allies [Shield].
BufferCrowd control
Where Hungerer helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 8 skill books to max every skill; each book upgrades a random skill.
A2 Massive Bulk: cooldown 4 → 3
A1 Meat Masher: effect chance 10% → 20%
+30% damage / healing in total across the skills
A1
Meat Masher
Attacks 1 enemy. Has a 10% chance of placing a [Stun] debuff for 1 turn.
Damage 3.8×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +10%
A2
Massive Bulk
Cooldown 4 → 3 with books
Places a [Shield] buff on all allies equal to 10% of this Champion's MAX HP for 2 turns.
Skill books (3)
Level 2: Shield +5%
Level 3: Shield +5%
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Hungerer's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- Heals or shields scale from HP.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Stun], so other stats come first.