Leader auraIncreases Magic allies' HP in all battles by 17%
Overview
Grandmaster is a Rare Magic HP champion from the Banner Lords, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease ATK], [Provoke]. Its damage scales from ATK. As leader: increases Magic allies' HP in all battles by 17%.
Damage dealerDebufferCrowd control
Where Grandmaster helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 12 skill books to max every skill; each book upgrades a random skill.
A2 Steel Crusher: cooldown 4 → 3
A3 Demoralizing Display: cooldown 4 → 3
A3 Demoralizing Display: effect chance 50% → 75%
A2 Steel Crusher: effect chance 40% → 60%
+40% damage / healing in total across the skills
A1
Hammerblows
Attacks 1 enemy 3 times.
Damage 1.5×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
A2
Steel Crusher
Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 40% chance of placing a 25% [Decrease ATK] debuff on the target for 2 turns.
Damage 7.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
A3
Demoralizing Display
Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 50% chance of placing a [Provoke] debuff on the target for 1 turn.
Damage 7.4×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Grandmaster's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ATK], [Provoke] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.