Leader auraIncreases allies' RES in the Arena by 90
Overview
Rhazin Scarhide is a Legendary Force Defense champion from the Lizardmen, built as a damage dealer, debuffer and crowd control. In battle the kit strips enemy buffs, pushes enemies' Turn Meters back and places [Decrease DEF], [Weaken]. Its damage scales from DEF. As leader: increases allies' RES in the Arena by 90.
Damage dealerDebufferCrowd control
Where Rhazin Scarhide helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 12 skill books to max every skill; each book upgrades a random skill.
A2 Shear: cooldown 4 → 3
A3 Bog Down: cooldown 7 → 6
A1 Bone Sword: effect chance 20% → 45%
A2 Shear: effect chance 75% → 100%
+70% damage / healing in total across the skills
A1
Bone Sword
Attacks 1 enemy 3 times. Has a 20% chance of removing 1 random buff from the target.
Damage 1.5×DEF
Skill books (4)
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
A2
Shear
Ascension 3Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff for 2 turns.
Damage 6×DEF
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Bog Down
Cooldown 7 → 6 with books
Attacks all enemies. Decreases the Turn Meter by 100%.
Damage 4×DEF
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +15%
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Rhazin Scarhide's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Weaken] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.