Leader auraIncreases allies' ACC in the Arena by 70
Overview
Shatterbones is an Epic Force Attack champion from the Ogryn Tribes, built as a damage dealer, debuffer and buffer. In battle the kit pushes enemies' Turn Meters back, fills allies' Turn Meters, places [Decrease SPD] and gives allies [Increase ATK]. Its damage scales from ATK. As leader: increases allies' ACC in the Arena by 70.
Damage dealerDebufferBufferCrowd controlTurn meter
Where Shatterbones helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A3 Warcry: cooldown 7 → 5
A2 Hail: cooldown 5 → 4
A2 Hail: effect chance 50% → 75%
+25% damage / healing in total across the skills
A1
Rend
Attacks 1 enemy. Places a 25% [Increase ATK] buff on all allies for 1 turn if this attack is critical.
Damage 3.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Hail
Cooldown 5 → 4 with books
Attacks all enemies 3 times. Has a 50% chance to decrease the Turn Meter by 30%.
Damage 1.4×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
A3
Warcry
Cooldown 7 → 5 with books
Places a 15% [Decrease SPD] debuff on all enemies for 2 turns. Fills the Turn Meter of all allies by 25%.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Shatterbones's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.