Holsring is a Legendary Magic Attack champion from the Sacred Order, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Decrease SPD], [Hex]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Holsring helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A2 Overthrow: cooldown 4 → 3
A3 Witchfinder: cooldown 5 → 4
A3 Witchfinder: effect chance 75% → 100%
+50% damage / healing in total across the skills
A1
Rampant Blows
Attacks 1 enemy 2 times.
If this Champion is under a [Veil] or [Perfect Veil] buff, each hit has a 50% chance to decrease the target's Turn Meter by 15%.
Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.
Damage 1.7×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
A2
Overthrow
Cooldown 4 → 3 with books
Attacks 1 enemy 3 times.
If the target is under a [Hex] debuff, each hit will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF if they are also under a [Decrease SPD] debuff.
Will also ignore an additional 25% of the target's DEF if they are from the Banner Lords or Knights Revenant Factions.
Damage 1.95×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Witchfinder
Cooldown 5 → 4 with books
Attacks 4 times at random.
Each hit has a 75% chance of placing a [Hex] debuff for 3 turns and a 30% [Decrease SPD] debuff for 2 turns. Champions from the Banner Lords and Knights Revenant Factions cannot resist these debuffs.
Each hit also has a 75% chance to steal 25% of the target’s Turn Meter. If the target is from the Banner Lords or Knights Revenant Factions, steals 50% of the Turn Meter instead.
Also places a [Perfect Veil] buff on this Champion for 2 turns.
Damage 1.75×ATK
Skill books (3)
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Level 4: Cooldown -1
Passive
Hunter's Guile [P]
Ascension 3
If this Champion attacks a target under a [Hex] debuff and a [Decrease SPD] debuff, places a [Perfect Veil] buff on this Champion for 1 turn. This effect will not activate when counterattacking.
Also increases this Champion's C. DMG by 30% while attacking under a [Perfect Veil] buff.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Holsring's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD], [Hex] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.