Leader auraIncreases Void allies' HP in all battles by 40%
Overview
Titus Blackplume is a Legendary Void Defense champion from the Banner Lords, built as a debuffer, buffer and cleanser. In battle the kit removes debuffs from allies, fills allies' Turn Meters, places [Provoke], [Block Active Skills] and gives allies [Ally Protection], [Increase ATK], [Increase SPD]. As leader: increases Void allies' HP in all battles by 40%.
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A2 Student of War: cooldown 5 → 3
A3 Androc's Confidant: cooldown 5 → 3
A1 Ravenblade: effect chance 40% → 60%
+40% damage / healing in total across the skills
A1
Ravenblade
Attacks 1 enemy.
Has a 40% chance of placing a [Block Active Skills] debuff for 2 turns. This effect cannot be resisted if this Champion is under a [Shield] buff.
Whenever an ally counterattacks, teams up with allies to attack, or instantly activates a skill, also has a 40% chance to place a [Block Active Skills] debuff for 2 turns on the target enemy. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Damage 3.5×DEF
Skill books (4)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A2
Student of War
Cooldown 5 → 3 with books
Attacks 1 enemy. This attack is always critical if this Champion is under a [Shield] buff. This attack also gains a damage boost equal to the percentage difference between this Champion's MAX HP and the value of any [Shield] buffs on them.
Removes all debuffs from all allies if the target is killed. If the target survives, places a [Provoke] debuff on all enemies for 1 turn instead. This effect cannot be resisted if this Champion is under a [Shield] buff.
Instantly activates this skill at the end of an ally’s turn if that ally has no buffs and their HP is lower than 100%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Skill 99005 name
Skill 8000628 description
Passive
For Lord & Land [P]
Ascension 3
Each time an enemy hits an ally, that ally’s next attack will deal 10% more damage for each hit they take (stacks up to 100%). The damage increase resets after that ally deals damage.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Titus Blackplume's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Tempus Sanguinis- Makes the wearer's turn-meter reduction effects stronger, for champions that spend their turns pushing enemies back.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Tempus Sanguinis- Makes the wearer's turn-meter reduction effects stronger, for champions that spend their turns pushing enemies back.