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Spirit

Grand Oak Padraig

Leader auraIncreases allies' SPD in Dungeons by 25%

Overview

Grand Oak Padraig is a Legendary Spirit Support champion from the Sylvan Watchers, built as a buffer, healer and cleanser. In battle the kit brings skills back off cooldown sooner, keeps the team healing over time, calls allies into a team attack, fills allies' Turn Meters and gives allies [Continuous Heal], [Increase ACC], [Increase ATK]. As leader: increases allies' SPD in Dungeons by 25%.

BufferHealerCleanserTurn meter

Where Grand Oak Padraig helps

Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.

Skills

10/10

Book value

Worth books early. 8 skill books to max every skill; each book upgrades a random skill.

  • A2 Wyrd Spores: cooldown 6 → 4
  • A3 Inspiring Rhythm: cooldown 5 → 3
  • A1 Snakeroot: effect chance 25% → 50%
  • +20% damage / healing in total across the skills
A1

Snakeroot

Attacks 1 enemy. Has a 25% chance of decreasing the cooldown of a random ally’s active skill by 2 turns.
Damage 3.3×ATK
Skill books (4)
  1. Level 2: Damage +10%
  2. Level 3: Buff/Debuff Chance +10%
  3. Level 4: Damage +10%
  4. Level 5: Buff/Debuff Chance +15%
A2

Wyrd Spores

Cooldown 6 → 4 with books
Teams up with all allies to attack a single enemy. The allies joining the attack will use their default skills.

Also fully restores all allies’ destroyed MAX HP, and places a 15% [Continuous Heal] buff on all allies for 2 turns.
Skill books (2)
  1. Level 2: Cooldown -1
  2. Level 3: Cooldown -1
A3

Inspiring Rhythm

Cooldown 5 → 3 with books
Fills the Turn Meters of all allies by 20%.

Then, removes all debuffs from all allies, and places a 30% [Increase SPD] buff on all allies for 2 turns.
Skill books (2)
  1. Level 2: Cooldown -1
  2. Level 3: Cooldown -1
Passive

Grand Oak's Magick [P]

Ascension 3Cooldown 1
At the start of this Champion’s turn, places a buff on each ally for 1 turn, depending on their Type:

ATK - a 50% [Increase ATK] buff

DEF - a 60% [Increase DEF] buff

Support - a 50% [Increase ACC] buff

HP - a [Shield] buff equal to 30% of the ally’s MAX HP.

Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier (for example 4×ATK = four times this champion's ATK, before the target's DEF) - see how damage works.

Suggested build

A starting point worked out from Grand Oak Padraig's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.

PvE

Stat priority

  1. SPD - A support's value is how often it acts.
  2. HP% - To stay alive - a dead support helps no one.
  3. RES - Shrugs off enemy debuffs.

Gear set combinations

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsHP%Survivability
ChestplateHP%Survivability
BootsSPDAlways - turns win fights
RingHPFlat HP
AmuletHPFlat HP
BannerRESResists enemy debuffs

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Support

  1. T1SteadfastMAX HP.
  2. T2Lay On HandsStronger heals.
  3. T3Healing SaviorStronger heals on allies in danger.
  4. T4Lore of SteelStronger set bonuses (Speed...).
  5. T5Lasting GiftsIts buffs can last a turn longer.
  6. T6Timely InterventionTurn meter when an ally drops low.

Defense

  1. T1DefiantRES.
  2. T2BlastproofLess AoE damage taken.
  3. T3ResurgentCan shake off a debuff after a big hit.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Unshakeable+50 RES.

Blessings

  • Temporal Chains - Speed control for the whole team: slower enemies act less often, which is why it is a staple for support and control champions.
  • Intimidating Presence - A good fit on a leader whose aura is worth boosting; wasted on a champion that is not leading.
  • Chainbreaker - Keeps a key champion from being locked down by Stun, Freeze, Fear and similar effects.

How blessings work

Relics

  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
  • Harp of Kasbiel - Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
  • Hand of Uncreation - Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.

How relics work

Arena

Stat priority

  1. SPD - A support's value is how often it acts - and acting first in the Arena.
  2. RES - Resists enemy crowd control.
  3. HP% - To stay alive.

Gear set combinations

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsHP%Survivability
ChestplateHP%Survivability
BootsSPDAlways - turns win fights
RingHPFlat HP
AmuletHPFlat HP
BannerRESResists enemy debuffs

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Support

  1. T1SteadfastMAX HP.
  2. T2Lay On HandsStronger heals.
  3. T3Healing SaviorStronger heals on allies in danger.
  4. T4Lore of SteelStronger set bonuses (Speed...).
  5. T5Lasting GiftsIts buffs can last a turn longer.
  6. T6Timely InterventionTurn meter when an ally drops low.

Defense

  1. T1DefiantRES.
  2. T2Improved ParryLess damage from crits.
  3. T3Wisdom of BattleCan block debuffs after crowd control ends.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Unshakeable+50 RES.

Blessings

  • Temporal Chains - Speed control for the whole team: slower enemies act less often, which is why it is a staple for support and control champions.
  • Intimidating Presence - A good fit on a leader whose aura is worth boosting; wasted on a champion that is not leading.
  • Chainbreaker - Keeps a key champion from being locked down by Stun, Freeze, Fear and similar effects.

How blessings work

Relics

  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
  • Harp of Kasbiel - Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
  • Hand of Uncreation - Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.

How relics work

Champions with a similar kit

Share the most buffs, debuffs and abilities with Grand Oak Padraig.

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