Twinclaw Disciple is a Rare Force Attack champion from the Orcs, built as a damage dealer, debuffer and crowd control. In battle the kit places [Weaken], [Heal Reduction], [Block Active Skills]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Twinclaw Disciple helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 14 skill books to max every skill; each book upgrades a random skill.
A2 Tendon Carve: cooldown 4 → 3
A3 Tear to Shreds: cooldown 4 → 3
A2 Tendon Carve: effect chance 50% → 75%
A1 Disfigure: effect chance 35% → 45%
+50% damage / healing in total across the skills
A1
Disfigure
Attacks 1 enemy. Has a 35% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Damage 3×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Buff/Debuff Chance +10%
A2
Tendon Carve
Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns.
Damage 5.3×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +15%
Level 7: Cooldown -1
A3
Tear to Shreds
Ascension 3Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 50% chance of placing a [Block Active Skills] debuff for 2 turns. The chance increases to 100% if the target is under a [Heal Reduction] debuff.
Damage 5.8×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Twinclaw Disciple's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Weaken], [Heal Reduction], [Block Active Skills] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.