Xenomorph is a Legendary Magic Attack champion from the Dark Elves, built as a damage dealer, debuffer and crowd control. In battle the kit places [Poison], [Stun], [True Fear]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Xenomorph helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Places three 5% [Poison] debuffs if this attack is critical.
Also places a [Perfect Veil] buff on this Champion for 2 turns.
Damage 3.9×ATK
Skill books (2)
Level 2: Damage +15%
Level 3: Damage +15%
A2
Infestation
Cooldown 4 → 3 with books
Attacks 1 enemy. Before attacking, places a [Stun] debuff and an [Infest] debuff on the target for 2 turns. These debuffs cannot be resisted if this Champion is under a [Perfect Veil] buff.
Places a [True Fear] debuff on all other enemies for 1 turn. This debuff cannot be resisted if this Champion is under a [Perfect Veil] buff.
[Passive Effect]
Revives this Champion with 50% HP and 50% Turn Meter whenever an enemy under an [Infest] debuff dies.
Damage 5.9×ATK
Skill books (3)
Level 2: Damage +15%
Level 3: Damage +15%
Level 4: Cooldown -1
A3
Rip and Claw
Cooldown 4 → 3 with books
Attacks 1 enemy 2 times. Deals 15% more damage for each [Poison] debuff on the target.
Also places a [Perfect Veil] buff on this Champion for 2 turns.
Scales from ATK
Skill books (3)
Level 2: Damage +15%
Level 3: Damage +15%
Level 4: Cooldown -1
Passive
Infestation
Skill 8000628 description
Passive
Caustic Blood [P]
Ascension 3
Whenever this Champion is attacked, has a 25% chance to place a 5% [Poison] debuff on the attacker for 2 turns. This debuff cannot be resisted or blocked if the attack is critical.
If an enemy is under a [Poison] debuff placed by this Champion, decreases their DEF by 20%.
Skill books (2)
Level 2: Buff/Debuff Chance +10%
Level 3: Buff/Debuff Chance +15%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Xenomorph's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Poison], [Stun], [True Fear] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.