Leader auraIncreases allies' ACC in all battles by 40
Overview
Zargala is an Epic Force Attack champion from the Orcs, built as a damage dealer and debuffer. In battle the kit places [Decrease DEF], [Weaken]. Its damage scales from ATK. As leader: increases allies' ACC in all battles by 40.
Damage dealerDebuffer
Where Zargala helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 15 skill books to max every skill; each book upgrades a random skill.
A2 Devastate: cooldown 4 → 2
A3 Crack Armor: cooldown 5 → 4
A3 Crack Armor: effect chance 50% → 75%
+55% damage / healing in total across the skills
A1
Split Apart
Attacks 1 enemy. Has a 50% chance of placing a 25% [Weaken] debuff for 1 turn.
Damage 3×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
A2
Devastate
Cooldown 4 → 2 with books
Attacks 1 enemy. Instantly activates the Crack Armor skill if the target is killed by this attack.
Damage 5.3×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +10%
Level 6: Cooldown -1
Level 7: Cooldown -1
A3
Crack Armor
Ascension 3Cooldown 5 → 4 with books
Attacks all enemies 3 times. After the first hit, has a 50% chance of placing a 60% [Decrease DEF] debuff on all enemies for 2 turns.
Damage 1.2×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Zargala's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Weaken] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.