Leader auraIncreases allies' ACC in Faction Wars by 50
Overview
Alure is an Epic Magic Attack champion from the Demonspawn, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Decrease DEF], [Sleep]. Its damage scales from ATK. As leader: increases allies' ACC in Faction Wars by 50.
Damage dealerDebufferCrowd control
Where Alure helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 12 skill books to max every skill; each book upgrades a random skill.
A2 Temptation: cooldown 4 → 3
A2 Temptation: effect chance 30% → 50%
+40% damage / healing in total across the skills
A1
Psychic Whip
Attacks 3 times at random. Decreases the target's Turn Meter by 25% on each critical hit.
Damage 1×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Temptation
Cooldown 4 → 3 with books
Attacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs.
Damage 1.7×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Cooldown -1
Level 7: Buff/Debuff Chance +10%
A3
Hellish Blaze
Ascension 3Cooldown 6
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore 50% of the target's DEF.
Damage 4.6×ATK
Skill books (2)
Level 2: Damage +5%
Level 3: Damage +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Alure's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Sleep] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.