Bloodmask is a Rare Force HP champion from the Shadowkin, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Decrease SPD], [Stun]. Its damage scales from HP.
Damage dealerDebufferCrowd control
Where Bloodmask helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 18 skill books to max every skill; each book upgrades a random skill.
A3 Skull Fracture: cooldown 5 → 3
A2 Foot Stomp: cooldown 4 → 3
A2 Foot Stomp: effect chance 50% → 75%
A3 Skull Fracture: effect chance 75% → 95%
+40% damage / healing in total across the skills
A1
Bone Crunch
Attacks 1 enemy. Has a 35% chance of decreasing the target’s Turn Meter by 10%.
Damage 0.19×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
A2
Foot Stomp
Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Damage 0.27×HP
Skill books (7)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
Level 7: Buff/Debuff Chance +10%
Level 8: Cooldown -1
A3
Skull Fracture
Ascension 3Cooldown 5 → 3 with books
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage 0.28×HP
Skill books (7)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +15%
Level 7: Cooldown -1
Level 8: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Bloodmask's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease SPD], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.