Leader auraIncreases allies' ATK in Dungeons by 23%
Overview
Fencer is a Rare Force Attack champion from the High Elves, built as a damage dealer, debuffer and crowd control. In battle the kit pushes enemies' Turn Meters back and places [Decrease DEF], [Decrease SPD], [Stun]. Its damage scales from ATK. As leader: increases allies' ATK in Dungeons by 23%.
Damage dealerDebufferCrowd control
Where Fencer helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 19 skill books to max every skill; each book upgrades a random skill.
A3 Blade Flourish: cooldown 4 → 3
A2 Pommel Strike: effect chance 75% → 100%
A3 Blade Flourish: effect chance 75% → 100%
A1 Enchanted Rapier: effect chance 15% → 30%
+45% damage / healing in total across the skills
A1
Enchanted Rapier
Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% [Decrease SPD] debuff for 2 turns.
Damage 2.3×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
A2
Pommel Strike
Ascension 3Cooldown 4
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn. Steals 20% of the target’s Turn Meter if the [Stun] debuff is not placed.
Damage 5.9×ATK
Skill books (7)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Level 8: Buff/Debuff Chance +10%
A3
Blade Flourish
Cooldown 4 → 3 with books
Attacks all enemies. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage 3.5×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
Level 7: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Fencer's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Decrease SPD], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.