Leader auraIncreases allies' SPD in all battles by 15%
Overview
Fang Cleric is an Epic Spirit Support champion from the Dark Elves, built as a buffer, healer and reviver. In battle the kit heals allies, fills allies' Turn Meters, keeps the team healing over time, revives fallen allies and gives allies [Continuous Heal], [Unkillable]. As leader: increases allies' SPD in all battles by 15%.
BufferHealerReviverTurn meter
Where Fang Cleric helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 12 skill books to max every skill; each book upgrades a random skill.
A3 Return to the Ranks: cooldown 6 → 4
A2 Shadowy Blessings: cooldown 3 → 2
A1 Conduit Fangs: effect chance 75% → 100%
+45% damage / healing in total across the skills
A1
Conduit Fangs
Attacks 1 enemy. Has a 75% chance of transferring 1 random debuff from this Champion to the target.
Damage 4×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +10%
Level 7: Buff/Debuff Chance +10%
A2
Shadowy Blessings
Cooldown 3 → 2 with books
Heals an ally by 20% of this Champion’s MAX HP. Also fills the target’s Turn Meter by 30% if they are fully healed by this Skill. Places a [Veil] buff on the target for 1 turn if they are not fully healed by this Skill.
Skill books (4)
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Heal +10%
Level 5: Cooldown -1
A3
Return to the Ranks
Ascension 3Cooldown 6 → 4 with books
Revives a dead ally with 30% HP, then fills their Turn Meter by 30%. Also places an [Unkillable] buff on the target for 1 turn and a 15% [Continuous Heal] buff for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Fang Cleric's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.