Leader auraIncreases allies' SPD in all battles by 10%
Overview
Lamibur is a Rare Spirit Support champion from the Skinwalkers, built as a buffer, healer and reviver. In battle the kit fills allies' Turn Meters, keeps the team healing over time, heals allies and gives allies [Continuous Heal], [Revive on Death]. As leader: increases allies' SPD in all battles by 10%.
BufferHealerReviverTurn meter
Where Lamibur helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 10 skill books to max every skill; each book upgrades a random skill.
A3 Bestial Communion: cooldown 7 → 5
A1 Pressing Advance: effect chance 25% → 35%
+30% damage / healing in total across the skills
A1
Pressing Advance
Attacks 1 enemy 2 times. Each hit has a 25% chance of filling a random ally’s Turn Meter by 5%.
Damage 2.1×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
A2
Rain of Gore
Cooldown 4
Attacks all enemies. Places a 15% [Continuous Heal] buff on all allies for 2 turns.
Damage 3.4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A3
Bestial Communion
Ascension 3Cooldown 7 → 5 with books
Heals a target ally by 25% of their MAX HP and places a [Revive on Death] buff on them for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Lamibur's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.