Leader auraIncreases allies' SPD in all battles by 19%
Overview
Rakka Viletide is a Legendary Void Support champion from the Orcs, built as a buffer, healer and reviver. In battle the kit heals allies, removes debuffs from allies, revives fallen allies, fills allies' Turn Meters and gives allies [Block Debuffs], [Continuous Heal], [Increase ATK]. As leader: increases allies' SPD in all battles by 19%.
BufferHealerReviverCleanserTurn meter
Where Rakka Viletide helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A3 Plasm Rebirth: cooldown 6 → 4
A2 Oozing Blessing: cooldown 4 → 3
Passive Creep [P]: cooldown 3 → 2
+60% damage / healing in total across the skills
A1
Ichor of Life
Attacks 1 enemy. Heals the ally with the lowest HP by 10% of this Champion’s MAX HP.
Damage 3.8×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Heal +10%
Level 4: Damage +10%
Level 5: Heal +10%
A2
Oozing Blessing
Cooldown 4 → 3 with books
Removes all debuffs from all allies, then places a 50% [Increase ATK] buff and a [Shield] buff equal to 25% of this Champion’s MAX HP on all allies for 2 turns.
Skill books (3)
Level 2: Shield +10%
Level 3: Shield +10%
Level 4: Cooldown -1
A3
Plasm Rebirth
Cooldown 6 → 4 with books
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Block Debuffs] buff on all allies for 2 turns. Will place the [Block Debuffs] buff even if there are no dead allies.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Creep [P]
Cooldown 3 → 2 with books
[Active Effect]
At the start of each turn, fills the Turn Meters of all allies by 10%.
[Passive Effect]
At the start of each turn, places a 15% [Continuous Heal] buff on the ally with the lowest HP for 2 turns. Will not place the [Continuous Heal] buff on this Champion.
Skill books (1)
Level 2: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Rakka Viletide's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.