Hidestitcher Boorn is a Rare Magic Support champion from the Skinwalkers, built as a buffer, healer and turn meter. In battle the kit heals allies, fills allies' Turn Meters, places [Decrease ATK] and gives allies [Increase RES], [Shield].
BufferHealerTurn meter
Where Hidestitcher Boorn helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A2 Skinsealer: cooldown 5 → 3
A3 Hidestitcher: cooldown 5 → 3
A1 Stave Smash: effect chance 50% → 75%
+25% damage / healing in total across the skills
A1
Stave Smash
Attacks 1 enemy.
Has a 50% chance of placing a 25% [Decrease ATK] debuff for 2 turns.
Damage 0.25×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
A2
Skinsealer
Cooldown 5 → 3 with books
Places a 25% [Increase RES] buff on all allies for 2 turns.
Also places a [Shield] buff on all allies equal to 20% of their MAX HP for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A3
Hidestitcher
Ascension 3Cooldown 5 → 3 with books
Heals all allies by 15% of this Champion’s MAX HP.
Also fills the Turn Meters of all allies by 15%.
Skill books (4)
Level 2: Heal +5%
Level 3: Cooldown -1
Level 4: Heal +5%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Hidestitcher Boorn's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- Heals or shields scale from HP.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Decrease ATK], so other stats come first.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.