Jetni the Giant is a Legendary Spirit Attack champion from the Barbarians, built as a damage dealer, debuffer and crowd control. In battle the kit can take extra turns and places [Decrease DEF], [Stun]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Jetni the Giant helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 12 skill books to max every skill; each book upgrades a random skill.
A2 Barrier Breach: cooldown 4 → 3
A3 Towering Might: cooldown 5 → 4
A2 Barrier Breach: effect chance 75% → 100%
A1 Splinter Steel: effect chance 30% → 50%
+50% damage / healing in total across the skills
A1
Splinter Steel
Attacks 1 enemy 2 times.
The first hit has a 30% chance of placing a [Stun] debuff for 1 turn. The second hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns.
Damage 1.9×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A2
Barrier Breach
Cooldown 4 → 3 with books
Attacks all enemies. Will ignore 20% of each target’s DEF.
Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted if Alsgor Crimsonhorn is on the same team.
Grants an Extra Turn if this attack kills an enemy when Alsgor Crimsonhorn is on the same team.
Damage 1.9×ATK
Skill books (3)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Passive
Nowhere To Hide [P]
Ascension 3
Inflicts 20% more damage against targets under [Shield] buffs.
Will ignore [Shield] buffs if Alsgor Crimsonhorn is on the same team.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Jetni the Giant's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.