Leader auraIncreases allies' ATK in Faction Wars by 17%
Overview
Slasher is a Rare Spirit Attack champion from the Lizardmen, built as a damage dealer and debuffer. In battle the kit can take extra turns and places [Decrease DEF]. Its damage scales from ATK. As leader: increases allies' ATK in Faction Wars by 17%.
Damage dealerDebuffer
Where Slasher helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 9 skill books to max every skill; each book upgrades a random skill.
A2 Chop Apart: cooldown 4 → 3
A3 Killing Zeal: cooldown 5 → 4
A2 Chop Apart: effect chance 25% → 35%
+45% damage / healing in total across the skills
A1
Fearsome Slice
Attacks 1 enemy.
Damage 3.2×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Damage +10%
A2
Chop Apart
Cooldown 4 → 3 with books
Attacks 1 enemy 2 times. Has a 25% chance of placing a 30% [Decrease DEF] debuff for 2 turns.
Damage 2.9×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
A3
Killing Zeal
Ascension 3Cooldown 5 → 4 with books
Places a 15% [Increase C. RATE] buff and a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is proportional to this Champion's ATK and C. DMG. Grants an Extra Turn.
Skill books (1)
Level 2: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Slasher's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.