Leader auraIncreases allies' RES in Dungeons by 75
Overview
Oella is a Legendary Magic Support champion from the Sylvan Watchers, built as a buffer, healer and crowd control. In battle the kit heals allies, fills allies' Turn Meters, keeps the team healing over time, places [Decrease SPD] and gives allies [Continuous Heal], [Increase RES]. As leader: increases allies' RES in Dungeons by 75.
BufferHealerCrowd controlTurn meter
Where Oella helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A3 Morphosis: cooldown 6 → 3
A2 Hand of Spring: cooldown 4 → 3
A1 Flutter Fluster: effect chance 80% → 100%
+35% damage / healing in total across the skills
A1
Flutter Fluster
Attacks 1 enemy. Has a 80% chance of placing a 30% [Decrease SPD] debuff for 2 turns. This debuff cannot be resisted if Ultan of the Shell is on the same team.
Damage 4.5×ATK
Skill books (3)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
A2
Hand of Spring
Cooldown 4 → 3 with books
Heals all allies by 30% of their MAX HP.
Increases the duration of all ally buffs by 1 turn.
Skill books (4)
Level 2: Heal +5%
Level 3: Heal +10%
Level 4: Heal +10%
Level 5: Cooldown -1
A3
Morphosis
Cooldown 6 → 3 with books
Fills the Turn Meters of all allies by 30%.
Also places a 50% [Increase RES] buff on all allies for 2 turns.
Skill books (3)
Level 2: Cooldown -1
Level 3: Cooldown -1
Level 4: Cooldown -1
Passive
Untrammeled [P]
Ascension 3
Whenever an ally loses 15% or more of their MAX HP from a single hit, places a 15% [Continuous Heal] buff on that ally for 1 turn. Places a 15% [Continuous Heal] buff for 2 turns on that ally and then instantly activates it if Ultan of the Shell is on the same team.
Can occur only once to an ally per turn.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Oella's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- To stay alive - a dead support helps no one.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Decrease SPD], so other stats come first.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.