Renouncer is a Rare Force Attack champion from the Sacred Order, built as a damage dealer and buffer. In battle the kit heals itself and gives allies [Increase SPD]. Its damage scales from ATK.
Damage dealerBuffer
Skills
6/10
Book value
Worth books once it is a core champion. 15 skill books to max every skill; each book upgrades a random skill.
A3 Battlefield Grace: cooldown 5 → 3
A2 Shining Sword: cooldown 4 → 3
+65% damage / healing in total across the skills
A1
Redoubled Effort
Attacks 1 enemy 2 times.
Damage 1.85×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Shining Sword
Cooldown 4 → 3 with books
Removes one random debuff from this Champion, then attacks 1 enemy. Heals this Champion by 25% of the damage inflicted.
Damage 5.58×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Level 6: Damage +5%
Level 7: Cooldown -1
A3
Battlefield Grace
Ascension 3Cooldown 5 → 3 with books
Attacks 1 enemy. Places a 15% [Increase SPD] buff on all allies for 2 turns if this attack kills an enemy.
Damage 6×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
Level 5: Cooldown -1
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Renouncer's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
Chronocube- Once per battle it can give two turns in a row (then skips the next one) - best on a champion whose double turn sets up the team, such as an opening buff or a big hit.
Torch of Thralldom- Raises the wearer's stats for each ally of the same faction - strong on teams built around a single faction.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Chronocube- Once per battle it can give two turns in a row (then skips the next one) - best on a champion whose double turn sets up the team, such as an opening buff or a big hit.
Torch of Thralldom- Raises the wearer's stats for each ally of the same faction - strong on teams built around a single faction.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.