Astralon is a Legendary Magic Attack champion from the Sacred Order, built as a damage dealer, debuffer and buffer. In battle the kit calls allies into a team attack, revives fallen allies, places [Decrease DEF], [Weaken], [Stun] and gives allies [Shield]. Its damage scales from ATK.
Damage dealerDebufferBufferReviverCrowd control
Where Astralon helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 13 skill books to max every skill; each book upgrades a random skill.
A2 Divine Immanence: cooldown 4 → 3
A3 Light of Sanctity: cooldown 5 → 4
A3 Light of Sanctity: effect chance 75% → 100%
A1 Hellbinder: effect chance 30% → 50%
+50% damage / healing in total across the skills
A1
Hellbinder
Attacks 1 enemy 2 times. Has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Countess Lix will team up and join the attack if they are on the same team. Countess Lix will use their default skill.
Countess Lix will not team up on this attack if this skill is used when counterattacking or when teaming up to attack with another Champion.
Also has a 75% chance of placing a [Stun] debuff on all enemies for 1 turn.
Damage 4×ATK
Skill books (5)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
Passive
Emissary [P]
Ascension 3
Fills this Champion’s Turn Meter by 3% every time an ally is hit. Decreases incoming damage by 25% if the attacker’s ATK is lower than this Champion’s.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Astralon's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease DEF], [Weaken], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.