Leader auraIncreases allies' SPD in the Arena by 28%
Overview
April O'Neil is a Legendary Magic Support champion from the Sacred Order, built as a debuffer, buffer and crowd control. In battle the kit steals enemy buffs, pushes enemies' Turn Meters back, can take extra turns, places [Stun], [Freeze], [Sleep], [Provoke] and gives allies [Increase ACC]. As leader: increases allies' SPD in the Arena by 28%.
DebufferBufferCrowd control
Where April O'Neil helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Then places a [Perfect Veil] buff on this Champion for 2 turns.
Damage 4×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
A2
Explosive Scoop
Cooldown 4 → 3 with books
Attacks 1 enemy.
Has a 75% chance of stealing all buffs from the target. Also has a 75% chance of stealing 100% of the target's current Turn Meter. Then has a 75% chance of placing a [Nullify] debuff and a [Seal] debuff on the target for 2 turns.
[Passive Effect]
Has a 25% chance of activating the Explosive Scoop skill on an enemy when they gain an Extra Turn or Instant Turn effect. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Damage 5.5×ATK
Skill books (5)
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Live on the Scene!
Cooldown 5 → 4 with books
Places a 50% [Increase ACC] buff on all allies for 2 turns.
Also decreases the Turn Meters of all enemies by 20%.
Then grants an Extra Turn.
Skill books (1)
Level 2: Cooldown -1
Passive
Skill 99305 name
Skill 8000628 description
Passive
Ace Reporter [P]
Ascension 3Cooldown 3 → 2 with books
[Passive Effect]
Decreases all enemies' Turn Meters by 10% whenever an enemy has their skill activated, teams up with allies to attack, gains an Extra Turn or an Instant Turn, has their skills' cooldowns decreased, gets their Shield's value increased, gets their destroyed HP restored, has their HP swapped by allies or by themselves, Evades an enemy effect or skill, has their Turn Meter equalized, or has their HP balanced from a skill. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
[Active Effect]
Whenever enemies remove, transfer, or decrease the duration of any debuff to 0, decreases the Turn Meters of all enemies by 25%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Skill books (1)
Level 2: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from April O'Neil's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.