Leader auraIncreases allies' ATK in all battles by 35%
Overview
Siegfrund the Nephilim is a Mythical Magic Attack champion from the Sacred Order, built as a damage dealer, buffer and healer. In battle the kit heals itself, heals allies, fills allies' Turn Meters, removes debuffs from allies and gives allies [Block Damage], [Block Debuffs]. Its damage scales from ATK. As leader: increases allies' ATK in all battles by 35%.
Damage dealerBufferHealerReviverCleanserTurn meter
Where Siegfrund the Nephilim helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 9 skill books to max every skill; each book upgrades a random skill.
A3 Light of the Beyond: cooldown 6 → 4
A2 Seraphic Wave: cooldown 4 → 3
A3 Rage of the Nephilim: cooldown 4 → 3
A2 Nephilic Ward: cooldown 4 → 3
+60% damage / healing in total across the skills
Form 1 (Magic)
A1
Excoriating Edge
Attacks 1 enemy 2 times.
The first hit transfers all debuffs from this Champion to the target. The second hit then increases the duration of all debuffs on the target by 1 turn.
Damage 2×ATK
Skill books (1)
Level 2: Damage +10%
A2
Seraphic Wave
Cooldown 4 → 3 with books
Attacks all enemies. Each critical hit fills this Champion’s Turn Meter by 25%.
Resets the cooldown of the Rage of the Nephilim skill if this attack kills an enemy.
Resets the cooldown of all of this Champion’s skills if this attack kills 2 or more enemies.
Damage 4.6×ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
A3
Rage of the Nephilim
Cooldown 4 → 3 with books
Attacks 1 enemy. Ignores 50% of the target's DEF. Will attack all remaining enemies with any surplus damage if the initial target is killed.
Fully heals this Champion if the initial hit kills an enemy.
Damage 6×ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
Passive
Metamorph [P]
Cooldown 4
Transforms this Champion into their Alternate Form when all allies are dead and this Сhampion is alive.
Then grants an Extra Turn.
Passive
Stay the Blade [P]
Cooldown 3
If this Champion is about to get killed by a fatal hit, blocks incoming damage and places a [Block Damage] buff on this Champion for 2 turns.
Then, heals this Champion by 50% of their MAX HP and fills their Turn Meter by 100%.
Form 2 (Magic)
A1
Burn It Out
Attacks all enemies. Heals all allies by 20% of the damage inflicted.
Damage 3×ATK
Skill books (1)
Level 2: Damage +10%
A2
Nephilic Ward
Cooldown 4 → 3 with books
Removes all debuffs from all allies.
Then heals all allies by 30% of their MAX HP and places a [Block Debuffs] buff on them for 2 turns.
Skill books (1)
Level 2: Cooldown -1
A3
Light of the Beyond
Cooldown 6 → 4 with books
Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Block Damage] buff on all allies for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A4
Metamorph
Cooldown 4
Transforms this Champion into their Base Form. Then grants an Extra Turn.
Passive
Shield of Defiance [P]
Decreases damage taken from skills by 20%.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Siegfrund the Nephilim's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.