Leader auraIncreases allies' ATK in the Arena by 40%
Overview
Polara Fireheart is a Mythical Force Attack champion from the Sacred Order, built as a damage dealer, debuffer and buffer. In battle the kit can take extra turns, detonates damage-over-time debuffs early, heals itself, heals allies, places [HP Burn], [Block Buffs], [Freeze], [Block Revive] and gives allies [Block Debuffs], [Increase DEF], [Strengthen]. Its damage scales from ATK. As leader: increases allies' ATK in the Arena by 40%.
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A2 Faithful Conflagration: cooldown 4 → 3
A3 Pyro Maxima: cooldown 4 → 3
A2 Frozen Tendrils: cooldown 4 → 3
A3 Iceblade Tempest: cooldown 4 → 3
+120% damage / healing in total across the skills
Form 1 (Force)
A1
Burning Zeal
Attacks 1 enemy. Places an extra hit if the target is under any buffs or debuffs.
Has a 25% chance of granting an Extra Turn.
Damage 4×ATK + 1.2×DEF
Skill books (1)
Level 2: Damage +20%
A2
Faithful Conflagration
Cooldown 4 → 3 with books
Attacks 1 enemy 3 times.
Each hit will ignore 25% of the target's DEF. Will ignore 50% of the target's DEF instead, if the target is under a [HP Burn] debuff or a [Freeze] debuff. Will ignore 100% of the target's DEF instead, if the target is under both debuffs.
Each hit also destroys the target's DEF and RES by 3% (stacks up to 30%).
Places a [HP Burn] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Damage 1.8×ATK + 1.2×DEF
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
A3
Pyro Maxima
Cooldown 4 → 3 with books
Attacks all enemies. Before attacking, instantly detonates all stacks of any [HP Burn] debuff on the initial target, then places another [HP Burn] debuff on all enemies for 1 turn. This debuff cannot be resisted.
This attack deals single-target damage to each target individually, rather than AoE damage. Will ignore [Shield], [Block Damage], and [Unkillable] buffs.
Grants an Extra Turn if this attack kills an enemy.
Damage 4×ATK + 1.2×DEF
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
A4
Metamorph
Cooldown 4
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Passive
Elemental Mistress [P]
Ascension 3
This Champion deals 50% more damage against enemies under a [HP Burn] debuff or a [Freeze] debuff, and receives 50% less damage from enemies under [HP Burn] debuffs. This Champion deals 100% more damage against enemies under both [HP Burn] and [Freeze] debuffs.
This Champion ignores the damage reduction granted by [Freeze] debuffs.
Places a 60% [Increase DEF] buff on a random ally and this Champion for 2 turns. If the randomly selected ally is already under a 60% [Increase DEF] buff, places it on another randomly selected ally.
Heals this Champion and any allies under [Increase DEF] buffs. The value of the heal is proportional to this Champion's DEF.
Places a 100% [Ensnare] debuff and a [Block Buffs] debuff on all enemies for 2 turns. These debuffs cannot be resisted by enemies under a [HP Burn] debuff or a [Freeze] debuff.
Skill books (1)
Level 2: Cooldown -1
A3
Iceblade Tempest
Cooldown 4 → 3 with books
Attacks all enemies. Before attacking, places 1 [Intercept] stack on all allies.
Places a [Freeze] debuff on all enemies for 2 turns. This debuff cannot be resisted.
Damage 3×DEF + 0.8×ATK
Skill books (2)
Level 2: Damage +20%
Level 3: Cooldown -1
A4
Metamorph
Cooldown 4
Transforms this Champion into their Base Form. Then grants an Extra Turn.
Passive
Cryomantic Revival [P]
Ascension 3
[Passive Effect]
Allies under a [Freeze] debuff receive 90% less damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Whenever this Champion is attacked, places a [HP Burn] debuff on the attacker for 2 turns. This debuff cannot be resisted.
Removes any [Freeze] debuffs from each ally before the start of their turn.
[Active Effect]
Once per Round while in this Champion's Alternate Form, revives each ally, including this Champion, with 100% HP. Places a [Freeze] debuff on the revived ally for 1 turn. This debuff cannot be resisted or blocked.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Polara Fireheart's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [HP Burn], [Block Buffs], [Freeze] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Torch of Thralldom- Raises the wearer's stats for each ally of the same faction - strong on teams built around a single faction.
Diabolical Dice- Can lengthen an enemy skill's cooldown before a single-target attack, and hits harder while enemy skills are cooling down.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Torch of Thralldom- Raises the wearer's stats for each ally of the same faction - strong on teams built around a single faction.
Diabolical Dice- Can lengthen an enemy skill's cooldown before a single-target attack, and hits harder while enemy skills are cooling down.