Leader auraIncreases allies' SPD in Faction Wars by 13%
Overview
Rotting Mage is a Rare Spirit Support champion from the Undead Hordes, built as a debuffer, buffer and crowd control. In battle the kit places [Stun], [Freeze] and gives allies [Increase ATK]. As leader: increases allies' SPD in Faction Wars by 13%.
DebufferBufferCrowd control
Where Rotting Mage helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 10 skill books to max every skill; each book upgrades a random skill.
A2 Frost Armaments: cooldown 4 → 3
A3 Mental Overload: effect chance 75% → 100%
+30% damage / healing in total across the skills
A1
Gelid Beam
Attacks 1 enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
Damage 4×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
A2
Frost Armaments
Ascension 3Cooldown 4 → 3 with books
Places a 25% [Increase ATK] buff on all allies for 2 turns. Places a 30% [Increase DEF] buff on this Champion for 2 turns.
Skill books (1)
Level 2: Cooldown -1
A3
Mental Overload
Cooldown 4
Attacks 1 enemy. Has a 75% chance of placing a [Stun] debuff for 1 turn.
Damage 4.4×ATK
Skill books (6)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Damage +5%
Level 7: Buff/Debuff Chance +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Rotting Mage's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.