Leader auraIncreases allies' ACC in all battles by 60
Overview
Skeletor is a Legendary Spirit Support champion from the Knights Revenant, built as a debuffer, buffer and crowd control. In battle the kit steals enemy buffs, pushes enemies' Turn Meters back, places [Decrease ATK], [Decrease SPD], [Decrease RES] and gives allies [Increase ACC]. As leader: increases allies' ACC in all battles by 60.
DebufferBufferCrowd control
Where Skeletor helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 13 skill books to max every skill; each book upgrades a random skill.
A2 Skull Comet: cooldown 5 → 3
A3 Begone, Fools!: cooldown 5 → 3
A1 Havoc Scythe: effect chance 75% → 100%
A2 Skull Comet: effect chance 75% → 100%
+30% damage / healing in total across the skills
A1
Havoc Scythe
Attacks 1 enemy 2 times.
Each hit has a 75% chance of increasing the duration of 2 random debuffs on the target by 1 turn. Each hit also has a 75% chance of decreasing the duration of 2 random buffs on the target by 1 turn.
Damage 0.12×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Damage +10%
Level 5: Buff/Debuff Chance +15%
A2
Skull Comet
Cooldown 5 → 3 with books
Attacks 1 enemy.
Has a 75% chance of placing a [Petrification] debuff on the target for 1 turn. Also has a 75% chance to place a 50% [Decrease ATK] debuff and a 30% [Decrease SPD] debuff on the target for 2 turns.
Damage 0.32×HP
Skill books (5)
Level 2: Damage +15%
Level 3: Buff/Debuff Chance +10%
Level 4: Cooldown -1
Level 5: Buff/Debuff Chance +15%
Level 6: Cooldown -1
A3
Begone, Fools!
Cooldown 5 → 3 with books
Places a 50% [Increase ACC] buff on all allies for 2 turns.
Has a 75% chance to steal any [Block Debuffs] buffs and 2 other random buffs from each enemy.
Then decreases all enemies' Turn Meters by 15%. If an enemy is from the Telerian League, decreases that enemy's Turn Meter by 30% instead.
Skill books (4)
Level 2: Buff/Debuff Chance +10%
Level 3: Cooldown -1
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Passive
Master of Evil [P]
Ascension 3
Whenever this Champion attempts to place a debuff, steal a buff, decrease an enemy's Turn Meter, decrease the duration of a buff on an enemy, or increase the duration of a debuff on an enemy, increases this Champion's ACC by 20 for each buff on that enemy.
Whenever this Champion is hit, has a 50% chance to place a 50% [Decrease RES] debuff on the attacker for 1 turn. The chance increases to 100% against Champions from the Telerian League. If this Champion loses 30% or more HP from this attack, also has a 25% chance to place a [Petrification] debuff on the attacker for 1 turn. The chance increases to 50% against Champions from the Telerian League.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Skeletor's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
ACC- To land [Decrease ATK], [Decrease SPD], [Decrease RES].
HP%- The damage scales from HP - and it keeps the champion alive.