Leader auraIncreases allies' SPD in the Arena by 23%
Overview
Skullcrown is an Epic Void Attack champion from the Knights Revenant, built as a damage dealer and debuffer. In battle the kit places [Weaken]. Its damage scales from ATK. As leader: increases allies' SPD in the Arena by 23%.
Damage dealerDebuffer
Where Skullcrown helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 12 skill books to max every skill; each book upgrades a random skill.
Passive Resilient [P]: cooldown 6 → 4
Passive From Beyond [P]: cooldown 8 → 6
A2 Corrupting Touch: cooldown 4 → 3
A2 Corrupting Touch: effect chance 50% → 75%
+30% damage / healing in total across the skills
A1
Wave of Souls
Attacks all enemies. Places an extra hit if the target has more than 50% HP.
Damage 1.8×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Corrupting Touch
Cooldown 4 → 3 with books
Attacks all enemies. Has a 50% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage 4.3×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
Passive
Resilient [P]
Cooldown 6 → 4 with books
Places an [Unkillable] buff on this Champion for 1 turn every time their HP drops below 20%.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
From Beyond [P]
Ascension 4Cooldown 8 → 6 with books
Revives this Champion with 30% HP.
[Only available when Sinesha is on the same team.]
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Skullcrown's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Weaken] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.