Leader auraIncreases allies' HP in all battles by 33%
Overview
Sulfuryion is a Legendary Void Support champion from the Lizardmen, built as a debuffer, buffer and healer. In battle the kit fills allies' Turn Meters, revives fallen allies, can take extra turns, heals allies, places [HP Burn], [Decrease RES] and gives allies [Shield]. As leader: increases allies' HP in all battles by 33%.
DebufferBufferHealerReviverTurn meter
Where Sulfuryion helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 10 skill books to max every skill; each book upgrades a random skill.
A2 Blazing Barrier: cooldown 5 → 3
A3 Rise From Ash: cooldown 7 → 5
+40% damage / healing in total across the skills
A1
Volcanic Rend
Attacks 1 enemy. Fills this Champion’s Turn Meter by 15%.
Also fills the Turn Meters of all allies, except this Champion, by 10%, when attacking a target under a [HP Burn] debuff.
Damage 4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
A2
Blazing Barrier
Cooldown 5 → 3 with books
Places a [HP Burn] debuff on all enemies for 3 turns, and instantly activates one tick of all [HP Burn] debuffs on all enemies.
Then places a [Shield] buff on all allies for 2 turns equal to the damage inflicted by the [HP Burn] activation. The value of the [Shield] buff cannot exceed 25,000 HP.
Skill books (4)
Level 2: Shield +10%
Level 3: Cooldown -1
Level 4: Shield +10%
Level 5: Cooldown -1
A3
Rise From Ash
Cooldown 7 → 5 with books
Revives all dead allies with 50% HP and 40% Turn Meter.
Grants an Extra Turn.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Pyroclastic Boon [P]
Ascension 3
Fills the Turn Meters of all allies by 5% for each [HP Burn] debuff placed.
Whenever a [HP Burn] debuff is activated, heals all allies by 5% of their MAX HP. Whenever a [HP Burn] debuff is activated on Skavag, Tainted Skavag, Spiderlings, or Tainted Spiderlings, heals all allies by 1% of their MAX HP.
Whenever a [HP Burn] debuff is removed from an enemy, places a 50% [Decrease RES] debuff on that enemy for 1 turn.
Whenever an ally is killed by an enemy under a [HP Burn] debuff, fills this Champion’s Turn Meter by 20%.
Increases this Champion’s SPD by 7 for each active [HP Burn] debuff.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sulfuryion's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.