Leader auraIncreases allies' ACC in the Arena by 70
Overview
Ugir the Wyrmeater is a Legendary Spirit HP champion from the Ogryn Tribes, built as a damage dealer, debuffer and buffer. In battle the kit steals enemy buffs, strips enemy buffs, places [Weaken], [Block Buffs] and gives allies [Increase ACC], [Increase ATK], [Increase DEF]. Its damage scales from HP. As leader: increases allies' ACC in the Arena by 70.
Damage dealerDebufferBuffer
Where Ugir the Wyrmeater helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 11 skill books to max every skill; each book upgrades a random skill.
A3 Ogryn Fortitude: cooldown 5 → 3
A2 Earth Puncture: cooldown 4 → 3
Passive Scourge of Dragons [P]: cooldown 2 → 1
A2 Earth Puncture: effect chance 75% → 100%
+20% damage / healing in total across the skills
A1
Wyrmwrath
Attacks 1 enemy.
Has an 80% chance of stealing a random buff from the enemy. Also has an 80% chance of placing a [Block Buffs] debuff on the enemy for 2 turns.
Damage 0.23×HP
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A2
Earth Puncture
Cooldown 4 → 3 with books
Attacks all enemies.
Has a 75% chance of removing all buffs from all enemies.
Then, has a 75% chance of placing a 25% [Weaken] debuff for 2 turns.
Damage 0.25×HP
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +15%
Level 5: Cooldown -1
A3
Ogryn Fortitude
Cooldown 5 → 3 with books
Places a 50% [Increase ACC] buff on all allies for 2 turns.
Also places a 60% [Increase DEF] buff on all allies whose DEF is higher than or equal to their ATK for 2 turns.
If an ally’s ATK is higher than their DEF, places a 50% [Increase ATK] buff on them for 2 turns instead.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Scourge of Dragons [P]
Ascension 3Cooldown 2 → 1 with books
Whenever an enemy is revived, instantly activates [Earth Puncture]. If an enemy is revived by a Champion from the Lizardmen Faction, the effects of [Earth Puncture] cannot be resisted.
Instantly activating [Earth Puncture] will not place the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Skill books (1)
Level 2: Cooldown -1
A4
Skill 84805 (84802 clone) name
Ascension 3Cooldown 4
Skill 7000004 description
Damage 0.25×HP
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Ugir the Wyrmeater's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Weaken], [Block Buffs] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.