Leader auraIncreases allies' RES in the Arena by 70
Overview
Zelotah is an Epic Spirit Support champion from the Undead Hordes, built as a debuffer, buffer and healer. In battle the kit keeps the team healing over time, places [Sleep] and gives allies [Continuous Heal], [Shield]. As leader: increases allies' RES in the Arena by 70.
DebufferBufferHealerCrowd control
Where Zelotah helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 14 skill books to max every skill; each book upgrades a random skill.
A3 Horrid Dreams: cooldown 6 → 5
A1 Hypnotic Gaze: effect chance 15% → 40%
A3 Horrid Dreams: effect chance 50% → 75%
+40% damage / healing in total across the skills
A1
Hypnotic Gaze
Attacks 1 enemy. Has a 15% chance of placing a [Sleep] debuff for 1 turn.
Damage 4.7×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +10%
Level 6: Buff/Debuff Chance +10%
A2
Armored Scales
Cooldown 4
Places a [Shield] buff on all allies equal to 20% of this Champion's MAX HP for 3 turns. Places a 15% [Continuous Heal] buff on all allies for 2 turns.
Skill books (4)
Level 2: Shield +5%
Level 3: Shield +5%
Level 4: Shield +5%
Level 5: Shield +5%
A3
Horrid Dreams
Cooldown 6 → 5 with books
Attacks all enemies. Has a 50% chance of placing a [Sleep] debuff for 1 turn. Has a 75% chance against enemies under debuffs.
Damage 5×ATK
Skill books (5)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Zelotah's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.