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Magic

Caoilte the Asharrow

Leader auraIncreases allies' ATK in all battles by 30%

Overview

Caoilte the Asharrow is a Legendary Magic Attack champion from the Sylvan Watchers, built as a damage dealer and buffer. In battle the kit heals itself, can take extra turns and gives allies [Block Debuffs]. Its damage scales from ATK. As leader: increases allies' ATK in all battles by 30%.

Damage dealerBuffer

Where Caoilte the Asharrow helps

Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.

Skills

4/10

Book value

Low priority - books mostly add damage. 10 skill books to max every skill; each book upgrades a random skill.

  • A2 Falling Leaves: cooldown 5 → 4
  • A3 Torrential Pain: cooldown 4 → 3
  • +60% damage / healing in total across the skills
A1

Asharrow

Attacks 1 enemy. Places a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Damage 3.7×ATK
Skill books (2)
  1. Level 2: Damage +10%
  2. Level 3: Damage +10%
A2

Falling Leaves

Cooldown 5 → 4 with books
Attacks 1 enemy 2 times. If the initial target is killed, also attacks the enemy with the lowest HP.

Both attacks will ignore 50% of the target’s DEF, as well as [Unkillable] and [Block Damage] buffs.
Damage 2.1×ATK
Skill books (4)
  1. Level 2: Damage +5%
  2. Level 3: Damage +5%
  3. Level 4: Damage +10%
  4. Level 5: Cooldown -1
A3

Torrential Pain

Cooldown 4 → 3 with books
Attacks all enemies.

Each critical hit fills this Champion’s Turn Meter by 10% and heals them by 10% of their MAX HP (stacks up to 50%).

If this attack kills an enemy, places an [Unkillable] buff on this Champion for 1 turn.
Damage 3.9×ATK
Skill books (4)
  1. Level 2: Damage +5%
  2. Level 3: Damage +5%
  3. Level 4: Damage +10%
  4. Level 5: Cooldown -1
Passive

Skill 92305 name

Skill 7000004 description
Passive

Corrupted Sentinel [P]

Ascension 3Cooldown 5
[Passive Effect]

Whenever this Champion's or an ally's Turn Meter is decreased, increases the damage of this Champion's next attack by 20% (stacks up to 100%).

[Active Effect]

Whenever this Champion's Turn Meter drops below 25% because of a Turn Meter reduction effect from an enemy, places a [Block Debuffs] buff on this Champion for 2 turns and grants them an Extra Turn.

Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier (for example 4×ATK = four times this champion's ATK, before the target's DEF) - see how damage works.

Suggested build

A starting point worked out from Caoilte the Asharrow's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.

PvE

Stat priority

  1. SPD - More turns means more hits.
  2. C.RATE - Up to 100%: every crit multiplies the hit.
  3. C.DMG - How much a crit adds - stack it once C.RATE is near 100%.
  4. ATK% - The skills' damage scales from ATK.

Gear set combinations

  • Ignores DEF on every hit, plus ATK - the all-round damage build.
    Gives: ATK +15%, Savage effect, Cruel effect
  • C.RATE and DEF ignore in one set, with SPD to act more often.
    Gives: C.RATE +10%, SPD +12%, Lethal effect
  • Heals from its own damage - survives long boss fights.
    Gives: ATK +15%, Lifesteal effect, Cruel effect
  • Three 2-piece sets when your 4-piece pieces are weak.
    Gives: ATK +15%, C.RATE +12%, SPD +12%, Cruel effect

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsC.RATEC.RATE first; C.DMG once you reach 100%
ChestplateATK%Damage scales from ATK
BootsSPDAlways - turns win fights
RingATKFlat ATK
AmuletC.DMGThe crit multiplier
BannerATKFlat ATK

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Offense

  1. T1Deadly PrecisionC.RATE for a damage dealer.
  2. T2Keen StrikeC.DMG.
  3. T3Single OutFinishes off low-HP targets.
  4. T4Cycle of ViolenceBrings the big cooldown skills back sooner.
  5. T5MethodicalThe A1 hits harder every use.
  6. T6WarmasterBonus damage from the target's MAX HP on most hits.

Defense

  1. T1DefiantRES.
  2. T2BlastproofLess AoE damage taken.
  3. T3ResurgentCan shake off a debuff after a big hit.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5Cycle of RevengeTurn meter when allies are crit.
  6. T6Unshakeable+50 RES against crowd control.

Blessings

  • Heavencast - Strong on attackers that keep many buffs on themselves; weak for a champion that rarely carries buffs.
  • Phantom Touch - Extra damage on every attack suits anyone whose job is to hit, and it needs no particular debuff or buff to work.
  • Cruelty - Many hits per turn means the target's DEF melts away; best on multi-hit attackers and in long boss fights.

How blessings work

Relics

  • Chronocube - Once per battle it can give two turns in a row (then skips the next one) - best on a champion whose double turn sets up the team, such as an opening buff or a big hit.
  • Torch of Thralldom - Raises the wearer's stats for each ally of the same faction - strong on teams built around a single faction.
  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.

How relics work

Arena

Stat priority

  1. SPD - More turns means more hits and opening first in the Arena.
  2. C.RATE - Up to 100%: every crit multiplies the hit.
  3. C.DMG - How much a crit adds - stack it once C.RATE is near 100%.
  4. ATK% - The skills' damage scales from ATK.

Gear set combinations

  • Ignores DEF on every hit, plus ATK - the all-round damage build.
    Gives: ATK +15%, Savage effect, Cruel effect
  • C.RATE and DEF ignore in one set, with SPD to act more often.
    Gives: C.RATE +10%, SPD +12%, Lethal effect
  • Three 2-piece sets when your 4-piece pieces are weak.
    Gives: ATK +15%, C.RATE +12%, SPD +12%, Cruel effect

Main stats

WeaponATKFixed
HelmetHPFixed
ShieldDEFFixed
GauntletsC.RATEC.RATE first; C.DMG once you reach 100%
ChestplateATK%Damage scales from ATK
BootsSPDAlways - turns win fights
RingATKFlat ATK
AmuletC.DMGThe crit multiplier
BannerATKFlat ATK

Masteries

The key pick in each tier of the two trees - hover or tap a mastery for the game's own text. How masteries work

Offense

  1. T1Deadly PrecisionC.RATE for a damage dealer.
  2. T2Keen StrikeC.DMG.
  3. T3Ruthless AmbushBigger first hit on each enemy.
  4. T4Bring It DownMore damage to targets with more MAX HP than this champion.
  5. T5Kill StreakSnowballs Arena kills.
  6. T6Flawless ExecutionMore C.DMG for one-shot Arena openers.

Defense

  1. T1DefiantRES.
  2. T2Improved ParryLess damage from crits.
  3. T3ResurgentCan shake off a debuff after a big hit.
  4. T4Delay DeathTakes less damage from the same enemy over time.
  5. T5RetributionCounterattacks after a big hit.
  6. T6Unshakeable+50 RES against crowd control.

Blessings

  • Heavencast - Strong on attackers that keep many buffs on themselves; weak for a champion that rarely carries buffs.
  • Phantom Touch - Extra damage on every attack suits anyone whose job is to hit, and it needs no particular debuff or buff to work.
  • Cruelty - Many hits per turn means the target's DEF melts away; best on multi-hit attackers and in long boss fights.

How blessings work

Relics

  • Chronocube - Once per battle it can give two turns in a row (then skips the next one) - best on a champion whose double turn sets up the team, such as an opening buff or a big hit.
  • Torch of Thralldom - Raises the wearer's stats for each ally of the same faction - strong on teams built around a single faction.
  • Journal of Necrotos - Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.

How relics work

Champions with a similar kit

Share the most buffs, debuffs and abilities with Caoilte the Asharrow.

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