Leader auraIncreases allies' HP in all battles by 35%
Overview
Nais the Shadowthief is a Mythical Magic Attack champion from the Sylvan Watchers, built as a damage dealer, debuffer and buffer. In battle the kit pushes enemies' Turn Meters back, destroys enemy MAX HP, heals itself, keeps the team healing over time, places [Stun], [Provoke], [Block Revive] and gives allies [Continuous Heal]. Its damage scales from ATK. As leader: increases allies' HP in all battles by 35%.
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Attacks all enemies. This attack will not trigger counterattacks and ignores [Shield] buffs.
Also steals 20% of the Turn Meter from each enemy. This effect cannot be resisted by enemies with more than 50% Turn Meter.
Damage 0.3×HP + 1.85×ATK
Skill books (2)
Level 2: Damage +15%
Level 3: Cooldown -1
A3
Thief's Omen
Cooldown 3
Attacks 1 enemy. Deals double damage to Bosses.
Destroys the target's MAX HP and decreases the target's ATK, DEF, SPD, RES, and ACC by 10% when this skill is used against them for the first time. This effect does not work against Bosses.
Also increases this Champion's MAX HP, ATK, DEF, SPD, RES, and ACC by 10% each time this Champion decreases enemy stats with this skill.
Finally, places a [Block Revive] debuff if the target is killed by this skill.
Scales from ATK, HP
Skill books (1)
Level 2: Damage +20%
A4
Metamorph
Cooldown 4
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Passive
Skill 88406 name
Skill 7000004 description
Passive
Glinting Saviour [P]
Ascension 3Cooldown 4
Deals 5% more damage for each 10% HP the target has lost.
Also prevents this Champion's death and keeps them alive on 1 HP when receiving fatal damage, then transforms them into their Alternate Form.
Form 2 (Magic)
A1
Fae Talons
Attacks 1 enemy 2 times. Each hit heals this Champion by 7.5% of their MAX HP.
If this Champion’s HP is full, each hit fills this Champion’s Turn Meter by 15% instead.
Damage 0.13×HP
Skill books (1)
Level 2: Damage +20%
A2
Murder of Crows
Cooldown 4 → 3 with books
Attack all enemies. Places a [Provoke] debuff for 1 turn if this Champion has more than 50% HP. This debuff cannot be resisted if this Champion has more than 75% HP.
If this Champion has 50% HP or less, places a [Stun] debuff for 1 turn instead. This debuff cannot be resisted.
Damage 0.45×HP
Skill books (1)
Level 2: Cooldown -1
A3
Feathershield
Cooldown 6 → 4 with books
Removes all debuffs from this Champion. Places a number of 15% [Continuous Heal] buffs on this Champion, equal to the amount of debuffs removed by this skill.
Also places a [Counterattack] buff and a [Block Damage] buff on this Champion for 2 turns. These buffs cannot be removed, stolen, or transferred.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A4
Metamorph
Cooldown 4
Transforms this Champion into their Base Form. Then grants an Extra Turn.
Passive
Fae Intervention [P]
Ascension 3
Increases this Champion’s MAX HP, DEF, SPD, RES, and ACC by 15% for every dead enemy and ally, including Bosses and their minions, in battle (stacks up to 100%).
Also revives 1 random ally with 50% HP and 50% Turn Meter each time this Champion kills an enemy.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Nais the Shadowthief's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Stun], [Provoke], [Block Revive] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.