Leader auraIncreases allies' C.RATE in the Arena by 30%
Overview
Elder Skarg is a Legendary Force Attack champion from the Barbarians, built as a damage dealer, debuffer and crowd control. In battle the kit steals enemy buffs and places [HP Burn], [Decrease SPD], [True Fear], [Fear]. Its damage scales from ATK. As leader: increases allies' C.RATE in the Arena by 30%.
Damage dealerDebufferCrowd control
Where Elder Skarg helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 8 skill books to max every skill; each book upgrades a random skill.
A3 Elder's Clarion: cooldown 5 → 3
+60% damage / healing in total across the skills
A1
Tide of Steel
Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical. Places a 30% [Increase C. RATE] buff on this Champion for 2 turns if this attack is not critical.
Damage 3×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +15%
A2
Hunt the Marked
Cooldown 3
Attacks 1 enemy 3 times. Places an extra hit for each buff or debuff on the target. Can place up to 3 extra hits. Places a [HP Burn] debuff for 2 turns and a [True Fear] debuff for 1 turn on all enemies if this attack places all 3 extra hits. Steals all the buffs from the target after the attack.
Damage 2×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +15%
A3
Elder's Clarion
Cooldown 5 → 3 with books
Places a 60% [Increase DEF] buff on this Champion for 3 turns. Places a [Fear] debuff on all enemies for 1 turn. Places a [True Fear] debuff for 1 turn on targets under [Block Damage] buffs. Places a 30% [Decrease SPD] debuff for 2 turns on targets under [Shield] buffs. These debuffs cannot be resisted. Also places a [Provoke] debuff on Legendary Champions for 1 turn.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Passive
Kingslayer [P]
Ascension 3
Receives 15% less damage from Legendary and Mythical Champions.
Inflicts damage equal to this Champion's ATK when attacked by Legendary and Mythical Champions. The extra hit cannot be critical.
Scales from ATK
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Elder Skarg's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [HP Burn], [Decrease SPD], [True Fear] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.