Leader auraIncreases allies' DEF in all battles by 30%
Overview
Sydax King-killer is a Legendary Spirit Defense champion from the Dark Elves, built as a debuffer, buffer and crowd control. In battle the kit places [Decrease DEF], [Decrease ATK], [Decrease SPD] and gives allies [Ally Protection], [Increase DEF], [Increase SPD]. As leader: increases allies' DEF in all battles by 30%.
DebufferBufferCrowd controlProtector
Where Sydax King-killer helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The second hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Decreases the damage this Champion receives by 10% for each ally under an [Ally Protection] buff.
This Champion is immune to [Pain Link] debuffs, as well as any damage from [Reflect Damage] buffs or passive Reflect Damage effects.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sydax King-killer's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
RES- Shrugs off enemy debuffs.
ACC- To land [Decrease DEF], [Decrease ATK], [Decrease SPD].
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.