Gladiator is a Rare Force Attack champion from the Knights Revenant, built as a damage dealer, debuffer and crowd control. In battle the kit places [Decrease ATK], [Decrease SPD], [Stun]. Its damage scales from ATK.
Damage dealerDebufferCrowd control
Where Gladiator helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 13 skill books to max every skill; each book upgrades a random skill.
A2 Capital Punishment: cooldown 5 → 4
A3 Torture: cooldown 5 → 4
A1 Cleaving Axe: effect chance 30% → 50%
A2 Capital Punishment: effect chance 80% → 100%
+45% damage / healing in total across the skills
A1
Cleaving Axe
Attacks 1 enemy 2 times. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target's Turn Meter is more than or exactly 50% full.
Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns if the target's Turn Meter is less than 50% full.
Damage 2.1×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Buff/Debuff Chance +10%
A2
Capital Punishment
Cooldown 5 → 4 with books
Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%.
Damage 3.5×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
A3
Torture
Cooldown 5 → 4 with books
Attacks all enemies.
Damage 3.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Gladiator's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Decrease ATK], [Decrease SPD], [Stun] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.