Leader auraIncreases allies' ATK in the Doom Tower by 32%
Overview
Haarken Greatblade is an Epic Void Attack champion from the Barbarians, built as a damage dealer and debuffer. In battle the kit places [Weaken]. Its damage scales from ATK. As leader: increases allies' ATK in the Doom Tower by 32%.
Damage dealerDebuffer
Where Haarken Greatblade helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Low priority - books mostly add damage. 11 skill books to max every skill; each book upgrades a random skill.
A3 Infectious Panic: cooldown 5 → 4
A2 Fearsome Iron Slab: effect chance 75% → 100%
+55% damage / healing in total across the skills
A1
Blooded Steel
Attacks 1 enemy. Places an extra hit if this attack is critical.
Damage 3.3×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +10%
A2
Fearsome Iron Slab
Cooldown 4
Attacks 1 enemy. Has a 75% chance of placing a 25% [Weaken] debuff on the target for 2 turns before attacking.
Damage 6.2×ATK
Skill books (4)
Level 2: Buff/Debuff Chance +5%
Level 3: Damage +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A3
Infectious Panic
Cooldown 5 → 4 with books
Attacks 1 enemy. Applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies. Also extends the duration of those debuffs by 2 turns. Will not extend the duration of debuffs on the initial target.
Damage 5.5×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +10%
Level 4: Damage +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Haarken Greatblade's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- More turns means more hits.
ACC- To land [Weaken] - a resisted debuff does nothing.
C.RATE- Up to 100%: every crit multiplies the hit.
C.DMG- How much a crit adds - stack it once C.RATE is near 100%.