Leader auraIncreases allies' DEF in all battles by 30%
Overview
High Keeper Prysma is a Legendary Spirit Support champion from the High Elves, built as a buffer, reviver and crowd control. In battle the kit strips enemy buffs, calls allies into a team attack, revives fallen allies, fills allies' Turn Meters, places [Stun] and gives allies [Increase ATK]. As leader: increases allies' DEF in all battles by 30%.
BufferReviverCrowd controlTurn meter
Where High Keeper Prysma helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Attacks 1 enemy. Before attacking, removes all buffs from the target.
The ally with the highest C. DMG will team up and join the attack. The ally joining the attack will use their default skill and ignore 35% of the target’s DEF.
If the enemy is killed by the ally joining this attack, activates an [Instant Turn] effect on that ally.
Damage 6.5×ATK
Skill books (4)
Level 2: Damage +10%
Level 3: Cooldown -1
Level 4: Damage +10%
Level 5: Cooldown -1
A3
Revival Radiance
Cooldown 6 → 4 with books
Revives a dead ally with 75% HP and 75% Turn Meter.
At the start of this Champion’s turn, has a 40% chance to remove any [Block Debuffs] buffs from each enemy and replace them with [Block Buffs] debuffs. Also has a 40% chance to remove any buffs positively affecting stats, and replace them with their mirrored debuff equivalent, such as [Increase ATK] being replaced with [Decrease ATK]. Buffs such as [Continuous Heal] and [Strengthen] will be replaced with [Heal Reduction] and [Weaken] debuffs respectively.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from High Keeper Prysma's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- To stay alive - a dead support helps no one.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Stun], so other stats come first.