Old Hermit Jorrg is an Epic Magic Support champion from the Orcs, built as a buffer, reviver and turn meter. In battle the kit fills allies' Turn Meters, revives fallen allies, places [HP Burn] and gives allies [Increase ATK].
BufferReviverTurn meter
Where Old Hermit Jorrg helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 8 skill books to max every skill; each book upgrades a random skill.
A2 Heroes of Old: cooldown 5 → 3
A3 Ghostwalk: cooldown 7 → 5
A1 Putrid Brazier: effect chance 30% → 40%
+10% damage / healing in total across the skills
A1
Putrid Brazier
Attacks 1 enemy. Has a 30% chance of placing a [HP Burn] debuff for 2 turns.
Damage 4×ATK
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +5%
Level 5: Buff/Debuff Chance +5%
A2
Heroes of Old
Cooldown 5 → 3 with books
Places a 50% [Increase ATK] buff on all allies for 2 turns and fills the Turn Meters of all allies by 20%.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A3
Ghostwalk
Ascension 3Cooldown 7 → 5 with books
Revives 2 random allies with 60% HP, then fills their Turn Meters by 40% and places a [Perfect Veil] buff on them for 2 turns.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Old Hermit Jorrg's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- To stay alive - a dead support helps no one.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [HP Burn], so other stats come first.