Leader auraIncreases Magic allies' RES in all battles by 50
Overview
Sethallia is a Legendary Magic Support champion from the Banner Lords, built as a buffer, healer and cleanser. In battle the kit heals allies, removes debuffs from allies, fills allies' Turn Meters, strips enemy buffs, places [HP Burn] and gives allies [Block Debuffs]. As leader: increases Magic allies' RES in all battles by 50.
BufferHealerCleanserCrowd controlTurn meter
Where Sethallia helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 10 skill books to max every skill; each book upgrades a random skill.
A2 Lordly Embrace: cooldown 3 → 2
A3 Aggress: cooldown 4 → 3
A3 Aggress: effect chance 75% → 100%
A1 Put to Flame: effect chance 50% → 60%
+20% damage / healing in total across the skills
A1
Put to Flame
Attacks 1 enemy. Has a 50% chance of placing a [HP Burn] debuff for 2 turns.
Damage 5.2×ATK
Skill books (3)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
A2
Lordly Embrace
Ascension 3Cooldown 3 → 2 with books
Removes all debuffs from a target ally, then places a [Block Debuffs] buff for 2 turns and heals that ally by 75% of their MAX HP.
Heals all other allies by 20% of their MAX HP and fills their Turn Meters by 15% if the target is fully healed by this Skill.
Skill books (3)
Level 2: Heal +5%
Level 3: Heal +5%
Level 4: Cooldown -1
A3
Aggress
Cooldown 4 → 3 with books
Has a 75% chance of removing all buffs from all enemies, then decreases the Turn Meters of all enemies by 10% and fills the Turn Meters of all allies by 10%.
Decreases the Turn Meters of all enemies by 20% and fills the Turn Meters of all allies by 20% if 5 or more buffs were removed.
Skill books (4)
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +10%
Level 4: Buff/Debuff Chance +10%
Level 5: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Sethallia's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- To stay alive - a dead support helps no one.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [HP Burn], so other stats come first.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.