Leader auraIncreases allies' ACC in all battles by 70
Overview
Tuhanarak is a Legendary Void Support champion from the Barbarians, built as a debuffer, buffer and healer. In battle the kit keeps the team healing over time, removes debuffs from allies, places [Decrease ATK], [Decrease SPD], [Block Buffs] and gives allies [Continuous Heal], [Increase DEF], [Increase SPD]. As leader: increases allies' ACC in all battles by 70.
DebufferBufferHealerCleanserCrowd control
Where Tuhanarak helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books early. 11 skill books to max every skill; each book upgrades a random skill.
A3 Desert Fitness: cooldown 5 → 3
A2 Radiant Suffering: cooldown 4 → 3
A2 Radiant Suffering: effect chance 75% → 100%
A1 Sun's Kiss: effect chance 30% → 50%
+20% damage / healing in total across the skills
A1
Sun's Kiss
Attacks 1 enemy. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.
Places a 15% [Continuous Heal] buff on this Champion for 1 turn. Also places a 15% [Continuous Heal] buff for 1 turn on the ally with the lowest HP.
Damage 4.1×DEF
Skill books (4)
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Buff/Debuff Chance +10%
Level 5: Buff/Debuff Chance +10%
A2
Radiant Suffering
Cooldown 4 → 3 with books
Attacks 1 enemy. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a [Block Buffs] debuff for 2 turns. Also applies a [Debuff Spread] effect, taking 2 random debuffs from the target and placing them on all enemies.
Removes 1 random debuff from all allies at the start of each turn.
Removes 2 random debuffs instead from allies under [Continuous Heal] buffs.
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Tuhanarak's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
ACC- To land [Decrease ATK], [Decrease SPD], [Block Buffs].
DEF%- The damage scales from DEF - and it keeps the champion alive.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Journal of Necrotos- Boosts every heal and every turn-meter fill the wearer gives its allies, so the more of those a kit has, the more it gets.
Harp of Kasbiel- Support skills that do no damage still refill a little turn meter, so buffers and healers act more often.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.