Leader auraIncreases allies' DEF in Faction Wars by 33%
Overview
Broadmaw is an Epic Void Support champion from the Lizardmen, built as a buffer, reviver and crowd control. In battle the kit fills allies' Turn Meters, revives fallen allies, places [Freeze] and gives allies [Block Damage], [Increase C.RATE], [Increase SPD]. As leader: increases allies' DEF in Faction Wars by 33%.
BufferReviverCrowd controlTurn meter
Where Broadmaw helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Worth books once it is a core champion. 11 skill books to max every skill; each book upgrades a random skill.
A3 Resurrect: cooldown 6 → 4
A2 Gift: cooldown 4 → 3
A1 Ice Blast: effect chance 35% → 45%
+45% damage / healing in total across the skills
A1
Ice Blast
Attacks 1 enemy. Has a 35% chance of placing a [Freeze] debuff for 1 turn.
Damage 3.8×ATK
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Damage +5%
A2
Gift
Ascension 3Cooldown 4 → 3 with books
Places a 30% [Increase C. RATE] buff and a 15% [Increase SPD] buff on all allies for 2 turns. Also fills the Turn Meters of all allies by 15%.
Skill books (1)
Level 2: Cooldown -1
A3
Resurrect
Cooldown 6 → 4 with books
Revives 2 random dead allies and heals them for 25% of their MAX HP. Places a [Block Damage] buff on the revived allies for 1 turn.
Skill books (5)
Level 2: Heal +5%
Level 3: Heal +10%
Level 4: Heal +15%
Level 5: Cooldown -1
Level 6: Cooldown -1
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Broadmaw's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
SPD- A support's value is how often it acts.
HP%- To stay alive - a dead support helps no one.
RES- Shrugs off enemy debuffs.
ACC- Optional - only the A1 places [Freeze], so other stats come first.