Leader auraIncreases allies' DEF in all battles by 25%
Overview
Broodlord is an Epic Force Defense champion from the Lizardmen, built as a debuffer, buffer and crowd control. In battle the kit places [Decrease SPD], [Stun], [Provoke] and gives allies [Ally Protection], [Block Debuffs]. As leader: increases allies' DEF in all battles by 25%.
DebufferBufferCrowd controlProtector
Where Broodlord helps
Worked out from the kit: each area lists what helps there (from our mode guides), and these are the matches in this champion's skills. Not a hand-made rating - gear, speed and the team matter more.
Also places a [Shield] buff on this Champion for 2 turns equal to 20% of this Champion’s MAX HP.
Skill books (2)
Level 2: Cooldown -1
Level 3: Cooldown -1
A3
Primal Tremor
Cooldown 4 → 3 with books
Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn. The chance increases to 75% against enemies under [Decrease SPD] debuffs.
Damage 3.8×DEF
Skill books (5)
Level 2: Damage +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Damage +5%
Level 5: Buff/Debuff Chance +5%
Level 6: Cooldown -1
Passive
Eggwatcher [P]
Ascension 3
Whenever this Champion is attacked, or whenever allies under [Ally Protection] buffs are attacked, has a 30% chance of placing a 30% [Decrease SPD] debuff on the attacker for 2 turns.
Skill books (3)
Level 2: Buff/Debuff Chance +5%
Level 3: Buff/Debuff Chance +5%
Level 4: Buff/Debuff Chance +5%
Skill texts, cooldowns and book upgrades are the game's own. "Damage" is the skill's multiplier
(for example 4×ATK = four times this champion's ATK, before the target's DEF) - see
how damage works.
Suggested build
A starting point worked out from Broodlord's own skills - not a hand-tested build. Each line says why it was picked; your gear and team decide the rest. See what stats each champion needs.
PvE
Stat priority
HP%- Bigger HP pool to soak hits for the team.
DEF%- Every point of DEF cuts the damage taken.
SPD- Protection, taunts and buffs only help if they come in time.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.
Volcardiac Heart- Puts a protective buff on the whole team as the fight opens, which helps most when the first rounds are the dangerous ones.
Hand of Uncreation- Makes enemy debuffs, buff removal, turn-meter steals and cooldown increases land less often on the wearer - protects the champion that holds the team together.
Diadem of Undeath- Raises the wearer's DEF for each ally it has under its own [Ally Protection], which rewards a champion that shields others.